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Hi, I am Mitchell Foo. I'm a research engineer working on the evolution of human-AI interaction. Here, a history exists of my explorations throughout the years.

projects

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Curompt

Research prototype exploring 3D-AI implicit spatial command execution.

agentic systems, human computer interaction, 3D design

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Proximity Oscillation

Explorations into designing VR environments utilizing dynamic mesh interactions.

virtual reality, computer graphics, 3D design

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A Walk in Latent City

Traversing latent and geographic space of a VAE's latent embeddings.

machine learning, data visualization, game development, generative design

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Parking RL Trials

Using highway-env, a series of reinforcement learning algorithm and tuning experiments.

reinforcement learning, machine learning

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VR Style Transfer

Implementation of fast real-time style transfer in VR with stereo-specific losses.

image synthesis, virtual reality, machine learning, computer vision

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Co-Creation Pt. 2

Latent evaluative methods for comparing RL agent variants given open-ended objectives. 

reinforcement learning, data visualization, machine learning

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Imitation Ball

VR 3D-Pong, where player competes against AIs trained with reinforcement learning.

reinforcement learning, virtual reality, game development, 3D design

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Stacky-Block Env

Stacking-puzzle reinforcement learning environment for finding dense block configurations.

reinforcement learning, game development, generative design

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Prompt Planets

Generating a 3D explorable solar system via prompts with Stable Diffusion image generation.

computer graphics, generative AI, 3D design, game development

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Co-Creation Pt. 1

VR co-creation environment with RL trained agents that design with you on a target 3D model.

reinforcement learning, virtual reality, generative design, HCI

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Spotblinds

Prototype for an interactive blinds installation controlled using vision-based hand-tracking.

computer vision, arduino, 3D design, digital fabrication

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YOLO Controller

Experiments with using vision-based object detection as a controller for game interaction.

computer vision, game development

other links

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Check out my team's submission to the Global Game Jam 2023!

2026 - Mitchell Foo

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